Last year I got my first gig as an animator. It came at a beautiful time too. I was hired on by Minnow Mountain from fall 2020- summer 2021 along with many other amazing animators to create "Apollo 10 and a half: A space age childhood". I worked as a character animator which meant that I was to draw movement in individual characters and copy the actor's performance in lines. It was an immensely strange and wonderful experience because we were in a pandemic, we all worked from home. I met my coworkers in person after the 9 months of my task was over. Everyone was real and had 3 dimensions...and height... it was so wonderful and yet very strange. The technique used to create the film was a traditional one called rotoscoping. To use this method, you need pre-recorded video footage that you must then trace over frame by frame. Or in our case 12 frames per second. The result is a highly realistic movement and look whilst still being able to manipulate that reality very easily because it is still drawn. And things that are drawn can be redrawn if plans change. It's by far one of the coolest things I've worked on and an incredible beauty to watch. I am very proud of myself and of the studio and my peers for pulling together such a magnificent film. Cheers to Apollo 10 and a half's Netflix Debut!